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Gets In Dev C++

  1. Dev C++ 5.11
  2. Gets In Dev C 2017

Dec 18, 2016 You can use scanf statements with appropriate delimiter. For eg you want the string to terminate on seeing newline then do as follows Scanf(ā€œ%^ sā€,str); Here str is the name of you're string.

Script Hook RDR2 is released

  • Char. gets ( char. str ); Get string from stdin Reads characters from the standard input ( stdin ) and stores them as a C string into str until a newline character or the end-of-file is reached.
  • When you type 42 (or whatever) as the first integer, you actually type three characters: 4, 2 and then the newline character that comes from pressing ENTER. Your first scanf reads an integer, which means that it only reads the 4 and the 2, leaving the newline character in the input buffer. When your program gets to gets, it reads a the very short line that consists just of that newline character.

Published on Nov 14, 2019

Script Hook RDR2 with the Native Trainer are finally released ! Have fun !

Fallout 4 Shadow Boost is released

Published on Nov 21, 2015

Users have noticed that in some locations of Fallout 4 fps gets low even with a good hardware, mostly it happens in the areas with lots of objects, Shadow Booost plugin is aimed to change that. This plugin adds an ability to dynamically control shadow draw distance depending on desired user defined fps. Make sure to test it out!

GTA V Classic Handling released

Published on May 23, 2015

Dev C++ 5.11

GTA V features almost arcade car controls and physics, Classic Handling makes it the way it was in IV. Based on original IV handling, applies only to cars, including dlc ones. Enjoy!

Script Hook is released

Published on Apr 23, 2015

Script Hook V is released among with the Native Trainer ! Have fun with GTA V guys !

GTA V Native Database

Gets In Dev C 2017

Published on Mar 5, 2015

Gets in dev c 2017

NATIVE DB is launched! This project is aimed to gather every piece of information about script native functions that we have, think of it as of native wiki where anyone who wants to contribute can do so and everyone who needs the latest script documentation or the header with natives for ScriptHook can get it right there!

CLEO update

Published on Dec 5, 2014

Update for CLEO is here! Latest version of GTA San Andreas is fully supported now, library compatibility is improved! Also GTA San Andreas cheats script supports 3gb RAM devices now.

GTA V Script and Native Research

Published on Jun 22, 2014

Today our research on GTA V scripts and natives goes public, it includes decompiled scripts, natives and every other thing you need to know in order to start making script mods when PC version arrives. Research is available in this gtaforums topic.

openFormats I/O update

Published on Apr 18, 2014

openFormats I/O finally got the support of GTA IV fragments (*.oft), new version also comes with fixed tangents support.